[Telecentres] 2nd CfP: ICDS 2012 || January 30 - February 4, 2012 - Valencia, Spain
Jaime Lloret Mauri
jlloret at dcom.upv.es
Sat Jul 23 13:50:24 BST 2011
INVITATION:
=================
Please consider to contribute to and/or forward to the appropriate
groups the following opportunity to submit and publish original
scientific results to ICDS 2012.
The submission deadline is set to September 5, 2011.
In addition, authors of selected papers will be invited to submit
extended article versions to one of the IARIA Journals:
http://www.iariajournals.org
=================
============== ICDS 2012 | Call for Papers ===============
CALL FOR PAPERS, TUTORIALS, PANELS
ICDS 2012: The Sixth International Conference on Digital Society
January 30 - February 4, 2012 - Valencia, Spain
General page: http://www.iaria.org/conferences2012/ICDS12.html
Call for Papers: http://www.iaria.org/conferences2012/CfPICDS12.html
- regular papers
- short papers (work in progress)
- posters
- ideas
Submission page: http://www.iaria.org/conferences2011/SubmitICDS12.html
Submission deadline: September 5, 2011
Sponsored by IARIA, www.iaria.org
Extended versions of selected papers will be published in IARIA
Journals: http://www.iariajournals.org
Please note the Poster Forum and Work in Progress options.
The topics suggested by the conference can be discussed in term of
concepts, state of the art, research, standards, implementations,
running experiments, applications, and industrial case studies. Authors
are invited to submit complete unpublished papers, which are not under
review in any other conference or journal in the following, but not
limited to, topic areas.
All tracks are open to both research and industry contributions, in
terms of Regular papers, Posters, Work in progress,
Technical/marketing/business presentations, Demos, Tutorials, and Panels.
Before submission, please check and conform with the Editorial rules:
http://www.iaria.org/editorialrules.html
ICDS 2012 Topics (topics and submission details: see CfP on the site)
Citizen-centric disruptive and enabling technologies
Wireless and user mobility; Ubiquitous systems; On-line interactions;
User-centric services, applications, eLearning; High speed electronics,
storage, networking eHealth and nano medicine; Biological informatics
and computing
Internet and Web services
IP-based networking and applications; Best effort and QoS/SLA; WWW, Web
Services, Semantic Web; eLearning and mobile learning; Service-oriented
platforms; Peer-to-Peer Systems and applications; Web-advertising and
Web-publishing Multimedia and Webcasting
eGovernment services in the context of digital society
e-Government strategies; Citizen-Government eModels; Special
applications and services of eGovernment; ePayment, eTax administration;
eVoting, eCitizen identity cards; Social e-financial projects; Educating
eHealth; Homeland security and public records; eGarbage collection of
private records; Metrics for eGovernment projects and services; Benefits
of eGovernment; On-line social networking; Financing e-Government
e-Governance; From e-Government to m-Government (mobile-Governemet);
e-Environment
eCommerce and eBusiness
On-line shopping frameworks; Trust, privacy, security; Internet macro
and micro payment systems; On-line banking; Agent-based e-commerce;
eBusiness models and costs; eBusiness applications; Infrastructure for
e-Commerce; Mobile commerce
Citizen-oriented digital evidence
Processing citizen-oriented electronic evidence (acquisition,
preservation, analysis); Multimedia documents ( X-rays, radiology,
biometrics, and surveillance data); Medical digital forensics; Classic
and 3D medical documents; DNA profiling; Genetic and biocomputing;
Forensic and data mining; Predictive data modeling; Biological data and
privacy; Digital forensics tools
Consumer-oriented devices and services
Mobile TV and IPTV; Consumer-oriented e-commerce; Smart and digital
homes; Wearable devices; Smart consumer appliances; Speech enable
appliances; Consumer accessibility appliances and services
Intelligent computation
Theories of agency and autonomy; Intelligent techniques, logics, and
systems; Evolutionary computation; Autonomic and autonomous systems;
Autonomic computing and autonomic networking; Ubiquitous and ambient
computing; Computational economics; Protecting and preventing computing;
High performance computing; Service-oriented computing; Multi-agent
based computing; Cluster computing and performance; Artificial intelligence
Networking and telecommunications
Networking and telecommunications technologies; Wireless, mobility and
multimedia systems; Internet and Web Services technologies; Systems
performance, security, and high availability; Communications protocols
(SIP/H323/MPLS/IP); Specialized networks (GRID/P2P/Overlay/Ad
hoc/Sensor); Advanced services (VoIP/IPTV/Video-on-Demand); Advanced
paradigms (SOA/WS/on-demand)
eDefense for security and protection
Knowledge for global defense; Security in network, systems, and
applications; Trust, privacy, and safeness; Business continuity and
availability; Cryptography and algorithms encryption; Rapid Internet
attacks and network; Applications and network vulnerabilities
Enforced citizen-centric paradigms
Data-centered information systems; User-centric information systems;
Pervasive and ubiquitous systems; Mobile learning and communications;
Open and distance education systems
Computational advertising
Computational linguistics; Linguistic signal processing; Statistical
properties of community structures; Semantic contextual advertising;
Relevance and click feedback; Searching dense and isolated submarkets;
Latent factor models; Semantic relatedness; Personalized ad delivery;
Processing over query-dependent functions; Inverse document frequency;
Query-biased summarization; Pseudo-relevance feedback; Classification of
rare queries; Page ranking
Management and control
Digital telecommunications management; Control and monitoring systems;
Measurement and management systems; Human/Machine interface and
man-in-the-loop control; Energy and power systems control;
Self-monitoring, self-diagnosing, self-management systems
Digital analysis and processing
Digital information processing (Voice/Data/Video); Computer graphics and
animation; Virtual reality/3D graphics/Games; Computer
modeling/simulation; Graphic/Image/Photo/Hand-writing analysis and
processing; Pattern recognition / Computer vision; Natural language
processing / robust processing; Speech recognition and processing
Mobile devices and biotechnologies
Robotics/Mobile devices/ Mobile networks; Handled and wearable computing
and devices; Vehicular navigation and control;
Nanotechnologies/Systems-on-the-chip/Networks-on-the-chip/ Haptic
phenomena; Biotechnologies/Bioinformatics/Biometrics/Biomedical systems;
Computational biochemistry; Biological data management
Software and system robustness for digital society
Portals and user-oriented systems; Software as a service; Software
specification and design methodologies; Software development and
deployment; Programming languages and supporting tools;
Patterns/Anti-patterns/Artifacts/Frameworks;
Agile/Generic/Agent-oriented programming; Neuronal networks/Fuzzy
logic/Temporal logic/ Genetic Algorithms; Reasoning models/Model
checking/Modular reasoning/; Program verification/validation/correctness
; Embedded and real-time systems;
Consumer-oriented digital design
Online consumer decision support & advertising; Semiotic engineering of
online services; Human factors in computer systems; Personal information
management; Consumer trust in digital society; Interaction in smart
environments; Mobile consumers and interactive spaces; Hedonic and
perceived digital quality; Usability, aesthetics, and accessibility;
Multimodal and interactive interfaces; Intelligent user interfaces
Social networking
Social networking technologies (Web 2.0, faceBook, YouTube, Twitter,
etc.); Enterprise social networking; General informative webcast;
Government information webcast; State-of-the-art for chat, blogs, wikis,
etc.; Text-audio-video blogs; Virtual tradeshows; Social profiling;
Contextual social network analysis; Personalization for search and for
social interaction; Dynamics, evolution, and trend prediction patterns;
Social interactions; Medical assistance in social networking; Data
protection inside communities; Misbehavior detection in communities;
Pattern presentation for end-users and experts; Evolution of communities
in the Web; Online and offline social networks; Information acquisition
and establishment of social relations
ICT support and applications for eCollaboration
Touch screen voting; Local e-Participation; Portals and eGovernment
websites; eGovernment platforms and benchmarks; Business process
management; Interoperable frameworks (national and cross-countries);
Private-public eCollaboration; Regional and cross-nation competitiveness
Committee:
http://www.iaria.org/conferences2012/ComICDS12.html
====================
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